Bugfixes...


Bug-fixes:

  • Changed magenta, cyan and yellow enemies for dual colored enemies.
  • Fixed: When firing twice on the same enemy, multiple siblings spawn happened and they went up to infinite.
  • Fixed: Player now correctly resets position, animation and color when starting a stage.
  • Fixed: As the fire spawn is delayed for the animationplayer, sometimes it spawned a bullet. With the bugfix above it shouldn't happen, but I added a check and clean bullets when starting any stage.

Files

RGBang! bug-fix.zip 13 MB
Mar 10, 2020
RGBang! Linux bug-fix.zip 14 MB
Mar 10, 2020

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