RGB Blaster
A color shooter for the Pre-Indie Game Jam 2018 by McGnoll
About the game:
This game is a color-themed shooter. You control a cute and small chamaleonic triangl... er... spaceship, yeah, that's it. Then there is this unending horde of rectangular and rhomboid enemy suicidal ships that have random colored shields. As a cute and small chamaleonic vessel, you can switch your color and... well, ok.
That's it. There are Red, Green, Blue, Yellow, Cyan and Magenta enemies, you switch color, fire the same color energy balls and destroy them. Yellow, Cyan and Magenta enemies need two hits, for example Yellow needs a Red ball hit and a Green ball (in any order).
Sometimes there are rhomboid enemies. These enemies, when destroyed, grant your ship a powerup. If it was a single-colored rhomboid, your next shot will be of pure white energy, destroying everything on its path. If it was a dual-colored rhomboid, you still get the white energy shot, but when fired for a few seconds your ship and energy shots become dual-colored too (Red becomes Yellow, Green becomes Cyan and Blue becomes Magenta).
And that's it... for now.
Thanks for giving a try to my VERY FIRST game.
Software used:
- KDE Neon 18.04 LTS
- Godot Engine 3.2
- Krita
- LMMS
- Beepbox https://beepbox.co
- Audacity
Installation:
- Decompress the files (.zip / tar.gz)
- Run RGBBlaster.exe (Windows), RGBLaster.x86_64 (GNU/Linux) or RGBlaster (MacOS)
Controls:
- Left Arrow (Rotate 45 degrees anti-clockwise)
- Right Arrow (Rotate 45 degrees clockwise)
- Down Arrow (Quick 180 degrees turn)
- Z (Change Color: Red -> Blue -> Green -> Red.
- X (Fire)
- C (Change Color: Red -> Green -> Blue -> Red.
- Gamepad Supported.
Download
Click download now to get access to the following files:
Development log
- MiniupdateMar 02, 2020
- Android apkAug 08, 2019
- Another mini-update...Jun 02, 2018
- Bosses and Touchscreen support...May 30, 2018
- New post-jam version...May 25, 2018
- Some tweaks.May 21, 2018
- Post-voting planned changes.May 16, 2018
Comments
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Bastante bien para ser tu primer juego :3
Muchas gracias por el comentario. :D
La verdad que me lo pasé bien en la Jam. A ver si me vuelvo a animar a hacer algo más, que tengo a Godot muy olvidado.